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#256 KrAzY

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Posted 05 November 2011 - 01:36 PM

That stuff sounds awesome except for the fact we know the main character isnt African American. .

Edited by KrAzY, 05 November 2011 - 01:36 PM.


#257 Teedy Kay

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Posted 05 November 2011 - 02:17 PM

That stuff sounds awesome except for the fact we know the main character isnt African American.
.


Except it's heavily rumoured there may actually be more than one protagonist this time around.

Just a small snippet of that stuff included would be cracking. I do like the sound of barricading yourself in to buildings, and SWAT being more than just normal police with a van and rifles.

The ability to slot a police dog that's been sent after you would be blinding, and one massive fuck you to the law.

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#258 KrAzY

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Posted 05 November 2011 - 02:27 PM

I could see the fuel thing getting very annoying

#259 Teedy Kay

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Posted 05 November 2011 - 02:37 PM

I could see the fuel thing getting very annoying

Agreed.

Fuelling your car has been rumoured for quite a few GTA games now, IIRC when petrol stations were first spotted in San Andreas (I think) it was spoken about then, never came to fruition, and hope Rockstar don't finally make that step with V.

It'll never get utilised as it'd be considerably easier to just jack another car like when you get a flat or damage in games of old.

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#260 Your Fight Site

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Posted 05 November 2011 - 02:47 PM

Am I the only one deterred by the rumoured size of the game world? 15 minutes to drive from one end to the other? GTA III was a good size, GTA IV wasn't bad either, but any larger and I think I'll be overwhelmed. And especially if fuel is factored in.

I'm sure I'll still get it and adapt though. The other stuff sounds great.

Also, PETA are getting in a twist at hurting animals, but flying planes into buildings is fine? :confused:
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#261 Silky Kisser

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Posted 05 November 2011 - 02:48 PM

The image of running around the city with a Jerry Can so you can keep your favourite ride is great.


Also, PETA are getting in a twist at hurting animals, but flying planes into buildings is fine? :confused:


Fucking ridiculous isn't it.

Wage as much war on humanity as you like, just don't hurt the fucking dog.

Edited by Mr Stu, 05 November 2011 - 02:51 PM.


#262 KrAzY

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Posted 05 November 2011 - 02:49 PM

Also, PETA are getting in a twist at hurting animals, but flying planes into buildings is fine? :confused:


As long as all the animals are evacuated from the building first, Yes.

#263 PunkStep

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Posted 05 November 2011 - 11:51 PM

Someone on a gaming website claimed Rockstar have said this is the biggest map they have built so far. Has anyone seen this from Rockstar at all? If so, then wow. San Andreas has to be the biggest map thus far, surely? RDR was pretty damn big too, or perhaps it just seemed that big as most of it was terrain. Someone on a gaming website claimed Rockstar have said this is the biggest map they have built so far. Has anyone seen this from Rockstar at all? If so, then wow. San Andreas has to be the biggest map thus far, surely? RDR was pretty damn big too, or perhaps it just seemed that big as most of it was terrain.
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#264 Silky Kisser

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Posted 06 November 2011 - 09:42 AM



#265 King Pitcos

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Posted 06 November 2011 - 02:04 PM

My mate was saying the trailer was rubbish and the graphics were crap. It turned out the video he'd watched was a twelve-minute montage of car stunts from the PC game "The Movies." What a mong.

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#266 Astro Hollywood

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Posted 09 November 2011 - 07:55 PM

More rumours, via Reddit:

A thread detailing specific details leaked by a beta tester called OpenSurvivor about GTAV was posted over at GTAForums. It was promptly deleted by the moderators.

Could the information have been legit? This list was compiled by user CarLuver69.

Mountain ranges cannot be passed, however they can be scaled almost to the very top. GTA V is "landlocked" just like RDR.
Los Santos is the only major city in the game. However, this doesn't mean there isn't a lot to explore; Los Santos is ~50% larger than Liberty City, with a handful of smaller cities and towns beyond the countryside. One of the larger non-LS cities is based on San Bernardino, another is Tucson, both are about the size of Alderney.
The world is definitely not going to be too small for people's tastes; Expect to see snow, deserts, and much more.
The city of Los Santos alone is larger than GTA IV combined. Los Santos is the largest and most important city. Unlike San Andreas, players will not be moving from one city to the next, doing missions restricted to that specific location. They will be structured in a way that's unlike what has been done in any previous Grand Theft Auto game.
There are at least two cities apart from Los Santos which are the size of Alderney; They do not share a border with Los Santos or each other.
The Italian Mafia will not be making an appearance this time around.
Los Santos alone is the same size as III era San Andreas.
The mountain ranges extend above the maximum altitude for player-controlled planes, therefore making it impossible to fly over them.
Los Santos alone will feature three airports (more are outside of the city), with the world itself being more than twice the size of RDR.

Ammunation will be making a return, however it is inaccessible; The use of underground arms dealers will be used instead. Shooting ranges will now make a reappearance as well, with the minigame being revamped and much more fun.

Every plane shown in the trailer (excluding the commercial passenger jets) is pilotable. No big planes (ex. AT-400) will be present.
NPC Passenger jets fly higher than the vertical limit of planes piloted by the player.
There are 5 counties in the game, with Los Santos being the largest of them all. Overall, Los Santos is 1/3 of the entire map, with the map being over twice the size of RDR; This can be compared to New Austin and Neuvo Paraiso being one huge city, paved end to end.
Bowling will be making a return, which will also be tied into a few missions.
"ENEMA" is a designer clothes label in the game, with the real-life equivalent being MANGO.
Seasons change in-game, with the main story taking place over the course of more than a year.
Safehouses will not be customizable, however they can be customized to spawn with different cars, helicopters, boats, and planes.
Weapons will be customizable.
Car customization will be making a return.

Character clothing can be changed, but the overall appearance of the character can not be changed. There will be more than three clothing stores to choose from, however it is not a major component of the storyline and therefore optional.

The ability to drive from a desert to an area with heavy snowfall will now be possible.
Mt. Slippery is one of the highest peaks in the game. Mt. Chiliad will not be making a return.
One of the weapons is a remote-controlled explosive miniature truck called the "RC Tour".
There will be countrysides, deserts, and mountain peaks. San Fierro and Las Venturas will not be making a return.
The northern side of the map is bordered by the Tetas Grandes Mountain Range (the real-life equivalent being the Los Padres National Forest).
Children of the protagonist will be present in V, however they cannot be killed. It is unknown if they will be making appearances outside of cutscenes.
The protagonist has two children, boy Daniel and girl Skyler. They are about 10 years old and are too young to understand the protagonist's criminal history.
The protagonist is divorced, with the wife having full custody over the children.
An achievement called "Desert Bus" will be featured.
The hidden packages will be 100 crazy Sasquatches that will be placed around San Andreas. They will be recognizable by their faint red glow and constant cooing.

The counties of San Andreas are:

Los Angeles County --> Los Santos County
Orange County --> Valais County
San Diego County --> Santa Hueso County
San Bernardino County --> Brigham County
Ventura/Santa Barbara County --> Santa Catarina County
Riverside/Imperial County --> Trecena County

There will be snow-capped mountains in game. Most of them are within Brigham County, which is the second largest county compared to Los Santos.

http://maps.google.c...0b9b41d4148a628

Attempting to boat around the mountains will result in a never ending row of mountains.
The eastern border of the map is the Yucca Desert, which stretches on into infinity. A single road runs through it, however traveling too far out will result in a message implying there's nothing out there.
The west and south parts of the map is the Pacific ocean.
The southeast part of the map is the Mexican-American border, however it is only referred to as "The Border". Crossing over the boarder will result in 5 stars, unless the player turns around immediately. Beyond the border is endless desert.

Dogs will be in the game, but only with their humans.

The story focuses on Mexican drug cartels, mainly between two warring cartels, X1 and the Cholula Cartel and their "army", Los Illuminados.
African-American gangs will return as the "Families Alliance" or even just "The Alliance". Their color is Black and Green. Their rivals are the Mafioso Alliance, who wear Blue. A third, smaller African-American gang called "The Tracers" will play the most important role in the story.
A Korean mob, Yakuza, and references to the Irish mob will be present, along with the Triads and Russian mob.
The protagonist's name is Ray, age 53, father of 2 children, divorcee, and an ex-con from upstate Liberty. Ray moved to Los Santos recently and was served with a divorce weeks later. Due to his criminal background, this prevented him from having custody of his children, thus giving full custody to his ex-wife instead.


The thing I want most to be true is the 'desert bus' achievement, which would surely be a reference (and with 'endless deserts' an actual version) of this, from Penn and Teller's video CD game:

Desert Bus
Desert Bus is the best known trick minigame in the package, and was a featured part of Electronic Gaming Monthly's preview. The objective of the game is to drive a bus from Tucson, Arizona to Las Vegas, Nevada in real time at a maximum speed of 45mph. The feat requires 8 hours of continuous play to complete, since the game cannot be paused.

The bus contains no passengers, contains little scenery (an occasional rock or stop sign will appear at the side of the road), and there is no traffic. The road between Tucson and Las Vegas is without exception completely straight. The bus veers to the right slightly; as a result, it is impossible to tape down a button to go do something else and have the game end properly. If the bus veers off the road it will stall and be towed back to Tucson, also in real time. If the player makes it to Las Vegas, he will score exactly one point. The player then gets the option to make the return trip to Tucson—for another point (a decision he must make in a few seconds or the game ends). Players may continue to make trips and score points as long as their endurance holds out. Some players who have completed the trip have also noted that, although the scenery never changes, a bug splats on the windscreen about five hours through the first trip, and on the return trip the light does fade, with differences at dusk, and later a pitch black road where the player is guided only with headlights.

Penn says, "The best part of that I think was an idea that was not mine, not Teller’s, and not Barry Marx, who designed the game with us. It was an idea by Eddie Gorodetsky, one of the producers on Two and a Half Men, really funny guy. I think that Eddie G. is one of the funniest guys in the world."

Penn Jillette commented in his radio show that the overly realistic nature of the game was in response to Janet Reno and the controversy surrounding violent video games at the time. He also stated that there would have been a prize for the person or group to get the highest score in the game, also substantiated by the various "Desert Bus" contest materials prepared for the release of the game. Penn said that the prize "was going to be, you got to go on Desert Bus from Tucson to Vegas with showgirls and a live band and just the most partying bus ever. You got to Vegas, we're going to put you up at the Rio, big thing, and then, you know, big shows."[1], although this contest did not happen. Some have played the game using a tool-assisted emulator, managing to obtain 99 points, the maximum the game allows. A run of this length would have taken over 41 days to complete in real time.[2]


Edited by Woyzeck, 09 November 2011 - 08:01 PM.

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#267 JNLister

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Posted 09 November 2011 - 09:18 PM

Seasons change in-game, with the main story taking place over the course of more than a year.


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#268 Your Fight Site

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Posted 09 November 2011 - 09:26 PM

How big is the Red Dead Redemption map in comparison to GTA IV?
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#269 Sym

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Posted 10 November 2011 - 07:33 AM

I'm not sure exactly but it definitely felt bigger, but I guess if we were able to traverse it in a car it would seem smaller!

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#270 fye

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Posted 11 November 2011 - 06:22 PM

I'm not sure exactly but it definitely felt bigger, but I guess if we were able to traverse it in a car it would seem smaller!


I dont think RDR was that big at all, travel at rather slow speeds from end to end didnt take too long, it looked bigger than it was in my opinion