Star Wars: Galaxy's Edge
I love you to Batuu and back. (Spoilers)
Firstly, I need to preface this by saying that we went in a moderately magical window. Most annual pass holders were blocked out of Disneyland, non-Star Wars fans were scared off by the possibility of huge Star Wars crowds, but Star Wars fans were also staying away because it's not finished. It's not that magical for Cast Members (CMs) though, as they've had their hours cut.
The concept is a little unusual. You're not in Disneyland, you're on Batuu. The CMs are not meant to break character as they're residents of Batuu: They'll direct you "off-world" if you ask for directions to Fantasyland and they'll tell you to use one of the "portals." Buy something in the shop and they'll tell you it's x galactic credits (the credit spookily has a 1:1 relationship with the US dollar). Pop into the restaurant and grab some Fried Endorian Tip-yip (chicken, mash, and space gravy~!). It's very much a love it or hate it. We loved it, but I can understand those that dislike it for it not feeling very... Disney.
Theming is insane, and you could genuinely believe that you're somewhere else and get completely lost in it. There isn't the jaunty Disney musical loop playing along and it's really difficult to see the outside world (i.e. the rest of Disneyland) when you're standing in Batuu.
Oga's Cantina is the premium non-building a droid or lightsaber option (2 drink maximum, after 45 minutes you're turfed out). Despite their desire to turn over the clientele we didn't feel particularly rushed as 45 minutes for the drinks we were having was plenty and we got DJ-R3X spinning some Cantina Band on the decks.
Merchandise is a little muddled. You're only meant to be able to buy items that reference the created world or are from within the Star Wars universe, e.g. a pin with "Batuu" or "Black Spire Outpost" is available in the marketplace, but if you want something with "Star Wars Galaxy's Edge" on you need to buy that in Tomorrowland or a pin shop on Main Street. However, this attention to detail is a little lost when they stick your pin in a regular Disneyland carrier bag.
Smuggler's Run is great, but flawed. It's interactive Star Tours in the Millennium Falcon rather than a StarSpeeder 1000. Ride enjoyment is affected greatly by the role you're given and the rest of your crew. There's a left and right spot each for pilot, gunner, and engineer. Right pilot is clearly the best as they get to "punch it." Gunner is largely repeatedly pressing fire, but you get to look out of the cockpit window. Engineer sees you having less chance to look out of the cockpit as you're glued to your console balancing the shield and powering shit up. Pilot and engineer are the most interactive, gunner (especially on auto-targetting) is just tapping one button. If you get a crew who are into it, and are also vaguely competent, then you'll have a great ride. If you've got a pilot who wants to take selfies more than fly the ship then you're going to have a really bumpy ride. The cast member loading the ship will give you a card with your role on and you may be able to swap within your group if someone's up for it.
The queue moves almost constantly. We did it after dark so that we weren't out in the sun, but with a 55 minute wait most of it is under cover and there are an absolute shed load of Easter Eggs to spot in the queue area. Single-rider at the end of the day also saw us on in under 5 minutes, which was nice.
Currently the Resistance area of Batuu is empty and that won't change until they get Rise of the Resistance working (December for World and Jan 2020 for Land) as there's nothing to pull people there apart from two Resistance themed merch carts and some static *-Wing craft.