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TildeGuy~!

WHAT PLAY YOU!? Version 2.0

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7 hours ago, Weezenal said:

I've just reordered Death Stranding with the voucher I got selling it to CEX. Need a walking simulator now.

That shit's too real for me right now.

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The whole Resident Representative gimmick is just an evolution from the Mayor gimmick in New Leaf. My other half had New Leaf and was mayor in the town we shared, so she got to decide everything unless I went on as her. The crafting etc is something that I think has been brought over from Pocket Camp, and fortunately for us isn't hidden behind a Paywall. Other than that it's the same Animal Crossing experience as usual. The first week or so has felt a bit grindy with things being drip fed to me, but now that I have the Resident Service building instead of the tent it feels a lot more like the usual Animal Crossing experience. I like the crafting elements. The durability of tools can be a pain in the arse when you need to craft 4 axes while you're doing your daily woodcutting, but it's keeping me plenty occupied. Nintendo have said the one island per switch limitation is because of how the game is saved. I think it was similar on the Wii version. 

The code thing for people visiting your island is for if you want to invite people over who aren't on your friends list. So you can open the gate and allow three different sets of people in, either anybody on your Switch friends list, anybody you've added as a "best friend" in Animal Crossing, or anybody with the Dodo code which is generated every trip.

If you came over as just a friend or through a dodo code you'd be able to use my shop, fish, craft, talk to my islanders and catch bugs

If somebody is a best friend I think it means you and they can also dig things up, move things around etc on your respective islands. You can also fire texts and gifts at them in the game. This morning I visited a best friend's island and started to organise their trees and flowers ahead of the "project K" part of the day. We've also been sending random furniture and clothing at each other.

I think I'm still a little ways behind some people, but that's probably because it was evening on launch day when I started playing, so I lost a couple of hours. 

It's actually making me want to dig out my copy of Let's Go To The City and give that a play, as for some reason I never played that much. I think we went on a holiday and we're scared to go back on.likewise our copy of New Leaf hasn't been touched in years. We're both scared our favourites would have moved away. 

 

Edited by jazzygeofferz

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Finished days gone a few days back. no idea why it got such bad reviews. I loved it great action, great story right learning curve. 

Dug out assassins creed odyssey  a game i started but got side tracked and never really got into. I will attempt to give it more of a chance this time round. 

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6 minutes ago, quote the raven said:

Dug out assassins creed odyssey  a game i started but got side tracked and never really got into. I will attempt to give it more of a chance this time round. 

I started playing this the other day, it's really good. Apart from the shitty cutscene at the beginning (does anyone really care about the Animus shite?) and the viewpoints, it's so far removed from the Assassin's Creed games- which was much needed. The way your level determines which weapons, missions and bosses you can access/realistically challenge make this game more reminiscent of The Witcher.

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2 hours ago, quote the raven said:

Finished days gone a few days back. no idea why it got such bad reviews. I loved it great action, great story right learning curve. 

Dug out assassins creed odyssey  a game i started but got side tracked and never really got into. I will attempt to give it more of a chance this time round. 

The 200plus horde mission is a whole lot of fun! 

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They put an upscaled Doom 64 on Steam for a fiver, with controller support. It's fucking fabulous. The support for a modern control scheme has it pip the PS1 version slightly as the best Doom game ever, I think. The atmosphere is still top notch and the maps play great. Get on it! 

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Does it have Aubrey's original soundtrack? I might pick it up on Switch as I have a few "coins" on there.

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33 minutes ago, Merzbow said:

Does it have Aubrey's original soundtrack? I might pick it up on Switch as I have a few "coins" on there.

Aye, full spooky ambient goodness. 

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Awesome.

Speaking of Doom, Eternal looks like everything I don't want from a Doom game and I'm already starting to see a huge u-turn on the praise it was given day one. In a few years this'll be the least fondly remembered game to score around 90 on Metacritic.

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1 hour ago, Merzbow said:

Awesome.

Speaking of Doom, Eternal looks like everything I don't want from a Doom game and I'm already starting to see a huge u-turn on the praise it was given day one. In a few years this'll be the least fondly remembered game to score around 90 on Metacritic.

The jumping puzzles are a bit odd and out of place, and I find the Slayer a bit of a sap compared to how he was characterised in the last game. But I think the combat is still good fun. I'm not too far in yet though. What are people saying is bad about it?

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27 minutes ago, Chest Rockwell said:

The jumping puzzles are a bit odd and out of place, and I find the Slayer a bit of a sap compared to how he was characterised in the last game. But I think the combat is still good fun. I'm not too far in yet though. What are people saying is bad about it?

A lot of it seems to be because of the overall tone of the game, the Slayer as you mentioned and small things like rip & tear losing viscerality. It just feels off and the level design unfinished as there's a lot of times where you can be killed for going "off map". There's supposedly a boss that's pissed a lot of people off, it stops the gameplay dead in it's tracks and isn't fun at all.

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Would you guy recommend a ps now subscription, or is it just junk they couldn't justify selling on it's own? 

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5 hours ago, Merzbow said:

A lot of it seems to be because of the overall tone of the game, the Slayer as you mentioned and small things like rip & tear losing viscerality. It just feels off and the level design unfinished as there's a lot of times where you can be killed for going "off map". There's supposedly a boss that's pissed a lot of people off, it stops the gameplay dead in it's tracks and isn't fun at all.

Is it the Marauder, by any chance? I very nearly tapped out when he turned up. Unfortunately, you get the pleasure of fighting a fair few of them during the second half of the game, and every single time is an absolute chore of the highest order. 

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Depends on your library. I've never dabbled because I can't justify the spend when I already buy games quicker than I'm playing through them but if you have the time and the gaps in your library it doesn't seem the worst value. 

I will use up my free trial plus a months sub one day just to play Red Dead.

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